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AI Insights · Timothy · April 2024

Top 5 Play To Earn Games on Android in Poland for Q1 2024

In Q1 2024, the top Play To Earn games on Android in Poland showed varying trends in downloads, revenue, and active users, with some apps experiencing notable changes.

Top 5 Play To Earn Games on Android in Poland for Q1 2024

During the first quarter of 2024, the performance of the top Play To Earn games on Android in Poland exhibited diverse trends in downloads, revenue, and active users. Here is a closer look at the metrics for the top 5 games:

GAMEE Prizes: Real Money Games from GAMEE saw fluctuating weekly revenue, peaking at around $53 in the last week of March. Weekly downloads increased mid-quarter, reaching 984 in the week of January 29, before declining to 391 by the end of March. Active users also varied, starting at 3.5K and rising to a high of 4.8K in late January, then gradually decreasing to 3.4K by the end of the quarter.

Tropical Crush: Win Real Cash, also from GAMEE, had minimal revenue throughout the quarter, with a slight uptick in early January and again in mid-March. Weekly downloads steadily declined from 439 in the first week of January to 108 in the week of March 18. Active users remained relatively stable, averaging around 1.6K, but saw a decrease to 1.5K in the final week of March.

PokerStars: Texas Holdem Games by Stars Mobile Limited experienced a significant drop in revenue after January, with no revenue recorded from February onwards. Downloads remained relatively stable, fluctuating between 143 and 218 throughout the quarter. Active users showed a similar pattern, starting at 1.1K and maintaining around that level, with a slight dip in mid-February.

Lucky Scratcher & Play Earn by himobyoo had consistent weekly downloads, peaking at 266 in mid-January but generally declining towards the end of the quarter. Active users showed a modest increase from 941 in early January to 1K by the end of March, with a peak of 1.2K in mid-January.

Play To Win: Real Money Games from Play To Win Games saw sporadic revenue, with notable peaks of $34 in mid-January and $26 in late March. Downloads fluctuated, starting at 48 in early January and dropping to 11 by the end of March. Active users remained low, with a slight increase from 34 in early January to 59 in mid-February, then declining to 23 by the end of March.

The data for these games highlights varied performance trends, with some apps experiencing notable peaks and declines in revenue, downloads, and active users. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024